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Damian ([personal profile] memoryfault) wrote2015-01-20 10:44 am

Skills


Offensive Skills
- Elemental Bolts (Earth, Frost, Lightning, Spirit) -- A bolt of magic, based on an element.
- Stone Curse -- Makes the victim sluggish and then eventually frozen in stone, but only lasts about 30 seconds.
- Frost Diver -- Entraps someone in ice for a short while, and does damage.
- Fire Wall -- Creates a barrier of fire between himself and whatever is trying to reach him.
- Fiber Lock -- Creates a spider web that sticks an enemy to the ground for 7 seconds.
- Mind Breaker -- Weakens any natural defenses to magic, makes it hurt more.
- Soul Burn -- Burns away someone's energy and damages them at the same time. This spell can backfire and damage Damian, instead.
- Spell Breaker -- He can interrupt someone else's spell before it finishes and cause them damage, if he casts it in time.
- Soul Exchange -- Steal someone's energy to replenish his own.


Passive Skills
- Sight -- Reveals hidden things in the vicinity.
- Sense -- Learn information about an enemy (how strong it is, the extent of its wounds, its nature, etc)
- Cast Cancel -- Call off a spell before it completes.
- Double Casting -- Sometimes he can instantly cast a bolt skill a second time, immediately after.
- Memorize -- The next five spells cast in half the time they usually take.
- Free Cast -- Walk and cast magic at the same time! Amazing!!
- Endow Blaze/Tsunami/Tornado/Quake -- He can enchant someone's weapon with the power of an element.
- Volcano/Deluge/Violent Gale -- These spells enchant the area with an element, allow correspondingly enchanted weapons to do more damage, and affect those within it positively (volcano increases attack strength, deluge increases endurance, and gale increases agility and evasion).
- Magnetic Earth -- Blocks any general, non-specific-target spells from being cast within it.
- Dispel -- Cancels any effects, positive or negative, on someone.

Defensive Skills
- Safety wall -- Creates a physically impenetrable shield for 5 strikes.
- Magic Rod -- Absorb a spell cast toward him without damaging himself, if he uses it in time.
- Wall of Fog -- Creates a cloud of fog that blinds whoever is caught inside, and holds in attacks.
- Indulge -- Heals himself (in a small amount) with his own energy.
- Energy Coat -- Coats himself in energy that reduces damage from physical strikes.

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